I call myself Neostetic, full name Jan "Honzik" Poláček. I’m a multimedia creator focused on music, graphic design, and programming, building on reliability, bold decisions, and handcrafted detail.
Since 2017, I’ve been shaping distinctive work that blends creativity with technology. I’m always open to new ideas, collaborations, and projects that push boundaries — let’s create something bold together.
Analyze the current market, its trends, and clearly define your needs and goals. Understanding the client’s vision while adapting to the environment.
Go through all key aspects and collaborate closely with the client to shape the solution. Iteration, refinement, and development lead the process toward the final product.
Finalize all assets and prepare the product for launch. Fine-tune details and communicate strategies for audience engagement and feedback.
Get your evaluation today. Reach out and let’s discuss your idea to bring it to life.
PNKSTR is a brand through which I’ve been reviving my music journey. It blends multiple forms of media — from t-shirt design to punk-inspired and gothic aesthetics — into one cohesive visual identity.
Music is at the core of everything I do. It’s raw, expressive, and constantly evolving. As the project grows, I’ll continue sharing its progress and direction.
Drive Safe, Caution!, also known as DSC, is a design project inspired by car culture. It captures the feeling of driving on the edge while still staying in control and keeping a safe distance.
Experience the thrill — even when driving safe.
In 2025, I had the opportunity to work on a mod for one of my beloved childhood games — reTHAWed (mod for Tony Hawk's: American Wasteland).
I created multiple posters featured in the main lobby, where players could experience my work firsthand. I’m looking forward to collaborating with this amazing team again.
The poster KEEP YOUR STANDARDS HIGH reflects our inner state — the pressure we put on ourselves and the constant voice in our heads. It’s a reminder to slow down from time to time and find balance.
Designed with a punk-inspired aesthetic, it uses multiple blending techniques to create seamless transitions between elements, forming one cohesive visual piece.
Markdown2File (or MD2F) is a framework I developed to create a fast and reliable way of working with Markdown for my personal projects. It was built to streamline content processing and improve overall workflow efficiency.
I continuously maintain and improve the framework, exploring new ways to process Markdown faster and more effectively.
PixelbiteCSS is a framework designed to simplify web development. It leverages a system of variables and utility classes to shift CSS toward a class-based approach, reducing the need for traditional styling.
It’s flexible, scalable, and built for creating reusable components across entire projects.
I worked on developing the visual language for EFRL across three seasons, starting from Season 3. I was responsible for creating the overall branding, incorporating sponsor assets and existing logos into a cohesive design system.
The goal was to maintain a consistent and recognizable identity throughout each season while adapting to evolving content and partnerships.
I began working commercially in late 2019, and one of the key starting points in my journey was creating graphic design for amateur esports teams like LowPulse.
Working with them marked an important step forward — I redesigned their brand and created a new logo. Unfortunately, they are no longer active on the scene.
Work related program for easy work and automation.
Java Game developed for ČVUT's convention.
Redesign of SPSMB's main page website.
Website developed and designer for a client.
Application project developed in a spare time.
School "Casino" group web-app project.
First web-game project hosted on Github.
Let’s connect and discuss what you need.
The preferred way to contact me is via email. If you’d rather reach out elsewhere, feel free to explore the platforms listed below.